| Map updates. | |
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Niko Administrator
Posts : 26 Join date : 2011-12-27
| Subject: Map updates. Fri Dec 30, 2011 10:49 am | |
| As a few of you might know; we're working on a map, Mr. Sandvich and I. It's going to take a while make no mistake but I'm certain we'll complete the task. Anyways, I'll be posting some visual progress once that is made, otherwise I'll just make this a log as to what progress we make. 29/30 of December.We started making the very basic layout in Hammer without any texturing, props, doors etc. We'll be working in levels, just as the metro is divided into levels. Currently, we're making the first level, following a layout created by Star Jerkins: The area marked in red is the part we have finished most of the brushwork for. What's left on this level is:
- Models for the tunnels. ( I'm working on those but it might take a while. )
- Texturing.
- Lighting.
- Final detailing. ( A few props from L4D will have to be skinned into looking post apocalyptic for this phase. )
Anyways, this is it. Here's a few images from the current layout: | |
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Captein Caravan Guard
Posts : 69 Join date : 2011-12-27 Location : Zee Forums
| Subject: Re: Map updates. Fri Dec 30, 2011 12:48 pm | |
| Seal of Captein's approval.
Now, nothing shall prevent you from succeeding. | |
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Mr.Sandvich Station Resident
Posts : 29 Join date : 2011-12-29 Age : 27 Location : Somewhere Underground
| Subject: Re: Map updates. Fri Dec 30, 2011 10:20 pm | |
| Yesh. We shall succeed! | |
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Stuart115 Station Resident
Posts : 6 Join date : 2011-12-28
| Subject: Re: Map updates. Sat Dec 31, 2011 3:45 am | |
| Niko can you add me on steam please? Steam ID: x_riot_x | |
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Niko Administrator
Posts : 26 Join date : 2011-12-27
| Subject: Re: Map updates. Sun Jan 01, 2012 12:19 am | |
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Captein Caravan Guard
Posts : 69 Join date : 2011-12-27 Location : Zee Forums
| Subject: Re: Map updates. Sun Jan 01, 2012 8:17 am | |
| Holy HECK that's awesome. However, keep the athmosphere in mind. There should be blood on atleast one wall, and a rather dark lightning | |
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StarJerkins The Artistic Owner
Posts : 43 Join date : 2011-12-27 Location : Nearby Polis
| Subject: Re: Map updates. Sun Jan 01, 2012 9:56 pm | |
| Captein, we just started texturing some places and really we aren't that much into the atmosphere, remember that xD It is lovely though, the suggestion as well as the texturing itself. | |
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genxer250 Merchant
Posts : 52 Join date : 2012-01-01 Age : 25 Location : belguim
| Subject: Re: Map updates. Sun Jan 01, 2012 9:58 pm | |
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Termy Beam Breaker
Posts : 28 Join date : 2011-12-27 Location : England
| Subject: Re: Map updates. Tue Jan 10, 2012 2:54 am | |
| Man. Wish I had the time to learn how to map like that.
Epic. Can't wait! | |
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Niko Administrator
Posts : 26 Join date : 2011-12-27
| Subject: Re: Map updates. Tue Jan 10, 2012 3:55 am | |
| Update: I'm kinda busy in school at the moment, working on a 3D project and I'm also doing level designing for a minor indie game. This of course means that I can't work on the map for quite a while, I'll get back to work ASAP. Keep in mind though that Mr. Sandvich is still working tirelessly. | |
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Mr.Sandvich Station Resident
Posts : 29 Join date : 2011-12-29 Age : 27 Location : Somewhere Underground
| Subject: Re: Map updates. Sun Jan 22, 2012 12:54 pm | |
| Recently I have been slowed down with mapping by school. I'll still do my best to put time in it though | |
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| Subject: Re: Map updates. | |
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| Map updates. | |
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